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Line Strike

Line Strike is a cross-platform indie game powered on Unreal Engine 4. I've worked on this project for 3 years as a 3D Generalist.

My role:
Creating most of all character animations (70%), retarget the rest of animations from source and cleaning;
Build skeletons and rigs;
Skinning characters;
Retopology and UV of characters;
Preparing game-ready assets for UE4.

All tasks was made in Blender and Unreal.

Game available for free
https://linestrike.com/

Showreel

Line Strike character - Roar

Line Strike character - Elf Rider

Custom Rig

Animation with physics FX

Animation with physics FX - Wireframe